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InstancedMeshNodeStartInstanceIndex Property |
StartInstanceIndex can be set to an index that will render only instances from the specified start index on.
Changing this property will recalculate the bounding box of this SceneNode. To prevent potentially slow recalculation, use the
SetInstancesRange(Int32, Int32, BoundingBox) method.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public int StartInstanceIndex { get; set; }
Property Value
Int32See Also