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InstancedMeshNodeUseInstanceObjectColor Method

UseInstanceObjectColor method can be called after calling the UseSingleObjectColor(Color4). After calling this method, the object colors are get from diffuse color defined in instances data array.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public void UseInstanceObjectColor()
See Also