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SceneStandardVertexShaderPushConstantsSize Field

StandardVertexShaderPushConstantsSize defines the size of PushConstants used in vertex shader by the standard rendering process (push constant value defines the index of the object world matrix). This value is used when defining the PipelineLayout.

Namespace: Ab4d.SharpEngine
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public const int StandardVertexShaderPushConstantsSize = 4

Field Value

Int32
Remarks

[Missing <remarks> documentation for "F:Ab4d.SharpEngine.Scene.StandardVertexShaderPushConstantsSize"]

See Also