Base |
public abstract class BaseMultiLineVisual3D : BaseLineVisual3D
The BaseMultiLineVisual3D type exposes the following members.
Name | Description | |
---|---|---|
BaseMultiLineVisual3D(Boolean) | Constructor | |
BaseMultiLineVisual3D(Boolean, String) | Constructor |
Name | Description | |
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IsLineStrip | Gets a Boolean that defines if Positions property defines connected or disconnected lines. If true then lines are connected which means that one position is used as end of one line segment and start of another line segment. If false then lines are not connected and one position is used only with one line. | |
Positions | Gets Point3DCollection that define the 3D lines. |
Name | Description | |
---|---|---|
SetPositions | Sets the value of PositionsProperty |
Name | Description | |
---|---|---|
PositionsProperty | PositionsProperty |
Name | Description | |
---|---|---|
DumpHierarchy |
Display details about the hierarchy of Visual3D children to Debug console (for example to Visual Studio's Immediate window).
(Defined by Extensions) | |
ForEachGeometryModel3D |
Performs the specified action on each GeometryModel3D inside the rootModelVisual3D.
(Defined by Extensions) | |
ForEachVisual3D |
Performs the specified action on each ModelVisual3D inside the rootModelVisual3D.
(Defined by Extensions) | |
GetName |
Gets name of the Visual3D that was previously set by SetName extension method.
(Defined by Extensions) | |
SetName |
Sets Name property to Visual3D. Note that if name is not correct for WPF, it can be corrected (name must start with a letter or the underscore character (_), and must contain only letters, digits, or underscores).
In this case the SetName method will set the corrected name to the object and return false (in this case you can call GetName to get the corrected name). True is returned when the original name is set to the object.
(Defined by Extensions) |