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BaseLineCapVisual3D Class

BaseLineCapVisual3D is a base abstract for all 3D line Visual3D classes that support StartLineCap and EndLineCap
Inheritance Hierarchy
SystemObject
  System.Windows.ThreadingDispatcherObject
    System.WindowsDependencyObject
      System.Windows.Media.Media3DVisual3D
        System.Windows.Media.Media3DModelVisual3D
          Ab3d.VisualsBaseVisual3D
            Ab3d.VisualsBaseLineVisual3D
              Ab3d.VisualsBaseLineCapVisual3D
                Ab3d.VisualsBaseMultiLineVisual3D
                Ab3d.VisualsLineArcVisual3D
                Ab3d.VisualsLineVisual3D
                Ab3d.VisualsLineWithTextVisual3D
                Ab3d.VisualsMultiPolyLineVisual3D

Namespace:  Ab3d.Visuals
Assembly:  Ab3d.PowerToys (in Ab3d.PowerToys.dll) Version: 7.6.6025.1040
Syntax
C#
public abstract class BaseLineCapVisual3D : BaseLineVisual3D

The BaseLineCapVisual3D type exposes the following members.

Constructors
  NameDescription
Public methodBaseLineCapVisual3D
Constructor
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Properties
  NameDescription
Public propertyEndLineCap
Gets or sets one of the LineCap that is used for end position of the line
Public propertyStartLineCap
Gets or sets one of the LineCap that is used for start position of the line
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Fields
  NameDescription
Public fieldStatic memberEndLineCapCapProperty
EndLineCapCapProperty
Public fieldStatic memberStartLineCapProperty
StartLineCapProperty
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Extension Methods
  NameDescription
Public Extension MethodForEachGeometryModel3D
Performs the specified action on each GeometryModel3D inside the rootModelVisual3D.
(Defined by Extensions.)
Public Extension MethodForEachVisual3D
Performs the specified action on each ModelVisual3D inside the rootModelVisual3D.
(Defined by Extensions.)
Public Extension MethodGetName
Gets name of the Visual3D that was previously set by SetName extension method.
(Defined by Extensions.)
Public Extension MethodSetName
Sets Name property to Visual3D. Note that if name is not correct for WPF, it can be corrected (name must start with a letter or the underscore character (_), and must contain only letters, digits, or underscores). In this case the SetName method will set the corrected name to the object and return false (in this case you can call GetName to get the corrected name). True is returned when the original name is set to the object.
(Defined by Extensions.)
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See Also