Multi |
public class MultiPolyLineVisual3D : BasePolyLineVisual3D, ILineCapVisual3D
The MultiPolyLineVisual3D type exposes the following members.
Name | Description | |
---|---|---|
MultiPolyLineVisual3D | Constructor | |
MultiPolyLineVisual3D(String) | Constructor |
Name | Description | |
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EndLineCap | Gets or sets one of the LineCap that is used for end position of the line | |
IsClosed | Gets or sets a value that specifies if the MultiPolyLineVisual3D closes all polylines | |
PositionsList | Gets or sets a list of Point3DCollection that define the polylines. After this list is changed, the Update method need to be called. | |
StartLineCap | Gets or sets one of the LineCap that is used for start position of the line |
Name | Description | |
---|---|---|
CreateModel |
Creates this Model3D
(Overrides BaseVisual3DCreateModel) | |
Update | Update method can be called after the PositionsList has been changed. |
Name | Description | |
---|---|---|
IsClosedProperty | IsClosedProperty | |
PositionsListProperty | PositionsListProperty |
Name | Description | |
---|---|---|
DumpHierarchy |
Display details about the hierarchy of Visual3D children to Debug console (for example to Visual Studio's Immediate window).
(Defined by Extensions) | |
ForEachGeometryModel3D |
Performs the specified action on each GeometryModel3D inside the rootModelVisual3D.
(Defined by Extensions) | |
ForEachVisual3D |
Performs the specified action on each ModelVisual3D inside the rootModelVisual3D.
(Defined by Extensions) | |
GetName |
Gets name of the Visual3D that was previously set by SetName extension method.
(Defined by Extensions) | |
SetName |
Sets Name property to Visual3D. Note that if name is not correct for WPF, it can be corrected (name must start with a letter or the underscore character (_), and must contain only letters, digits, or underscores).
In this case the SetName method will set the corrected name to the object and return false (in this case you can call GetName to get the corrected name). True is returned when the original name is set to the object.
(Defined by Extensions) |