Click or drag to resize
AB4D logo

PhysicallyBasedMaterialBaseColor Property

Color4 used for diffuse colors in non-metals ("dielectrics") or specular color in metals. When used with BaseColor texture, this color defines a color mask that is multiplied with each texture value. When alpha component is less then 1, then other color components need to be pre-multiplied by the alpha value. Default value is White.

Namespace: Ab3d.DirectX.Materials
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public Color4 BaseColor { get; set; }

Property Value

Color4

Implements

IPhysicallyBasedMaterialBaseColor
See Also