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IPhysicallyBasedMaterialBaseColor Property |
Color4 used for diffuse colors in non-metals ("dielectrics") or specular color in metals.
When used with BaseColor texture, this color defines a color mask that is multiplied with each texture value.
Namespace: Ab3d.DirectX.MaterialsAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax Color4 BaseColor { get; }
Property Value
Color4See Also