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IPhysicallyBasedMaterialBaseColor Property

Color4 used for diffuse colors in non-metals ("dielectrics") or specular color in metals. When used with BaseColor texture, this color defines a color mask that is multiplied with each texture value.

Namespace: Ab3d.DirectX.Materials
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
Color4 BaseColor { get; }

Property Value

Color4
See Also