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IPhysicallyBasedMaterialAmbientOcclusionFactor Property |
Float value that defines a factor that is multiplied with the ambient occlusion texture (when specified).
Default value is 1 which does not change the values in the texture.
Namespace: Ab3d.DirectX.MaterialsAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax float AmbientOcclusionFactor { get; }
Property Value
SingleSee Also