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DownSamplePostProcess Class

DownSampleWithFilerPostProcess is a post process that can down-sample a bigger texture to a smaller texture. By default, it uses the RotatedFilterSize5 filter that produces better results but this is slower than no filter.
Inheritance Hierarchy

Namespace: Ab4d.SharpEngine.PostProcessing
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9196+3eba290aba85a9aa739abf2459bc51e303a050d7
Syntax
C#
public class DownSamplePostProcess : SimpleFragmentShaderPostProcess

The DownSamplePostProcess type exposes the following members.

Constructors
 NameDescription
Public methodDownSamplePostProcess Initializes a new instance of the DownSamplePostProcess class.
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Properties
 NameDescription
Public propertyFilterType 
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Methods
 NameDescription
Protected methodCustomBindAction
(Overrides StandardPostProcessCustomBindAction(RenderingContext, CommandBuffer, PipelineLayout))
Protected methodGetFragmentPushConstantsSize GetFragmentPushConstantsSize can be overriden to provide the size in bytes of the push constants in fragment shader.
(Overrides StandardPostProcessGetFragmentPushConstantsSize)
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See Also