Camera |
The CameraDistanceSortedRenderingLayer type exposes the following members.
Name | Description | |
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DistantObjectsFirst | Gets or sets the direction of sorting. When true the objects that are more far away from the camera are rendered first. | |
FixBackFaceMaterialOrder | Gets or sets a Boolean that specifies if the order of objects that render back face is manually fixed so that they are always rendered before front face materials. This is only used when DistantObjectsFirst is true. Default value is true. See remarks in this class description for more info. | |
SortingType |
Gets a RenderingLayerSortTypes that specifies when the RenderingLayer needs to be resorted.
(Overrides SortedRenderingLayerSortingType) |