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CameraDistanceSortedRenderingLayerDistantObjectsFirst Property

Gets or sets the direction of sorting. When true the objects that are more far away from the camera are rendered first.

Namespace: Ab4d.SharpEngine.RenderingLayers
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public bool DistantObjectsFirst { get; set; }

Property Value

Boolean
See Also