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CameraDistanceSortedRenderingLayerFixBackFaceMaterialOrder Property

Gets or sets a Boolean that specifies if the order of objects that render back face is manually fixed so that they are always rendered before front face materials. This is only used when DistantObjectsFirst is true. Default value is true. See remarks in this class description for more info.

Namespace: Ab4d.SharpEngine.RenderingLayers
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public bool FixBackFaceMaterialOrder { get; set; }

Property Value

Boolean
See Also