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ModelRotatorCustomRenderingLayer Property |
Gets or sets a custom RenderingLayer that will be used by all ModelNodes in this ModelMover.
For example, this is usually set to
OverlayRenderingLayer.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public RenderingLayer? CustomRenderingLayer { get; set; }
Property Value
RenderingLayerSee Also