![Ab4d.SharpEngine logo](../icons/sharp-engine-logo.png) |
ModelRotatorCustomRenderingLayer Property |
Gets or sets a custom RenderingLayer that will be used by all ModelNodes in this ModelMover.
For example, this is usually set to
OverlayRenderingLayer.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntaxpublic RenderingLayer? CustomRenderingLayer { get; set; }
Property Value
RenderingLayer
See Also