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ModelRotatorSelectedMaterial Property

Gets or sets a Material that is used when pointer is over the arrow. If set to null, the arrow material is not changed. Default value is StandardMaterials.Yellow.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public Material SelectedMaterial { get; set; }

Property Value

Material
See Also