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ShadersManagerUnregisterShaderResourceStatic Method

Overload List
 NameDescription
Public methodStatic memberUnregisterShaderResourceStatic(ShaderBytecodeProvider) Unregisters shaderResource as source for shaders code. Returns true if resource was unregistered, false if the this resource was not registered and was therefore not unregistered. This method is the same as non-static UnregisterShaderResource(ShaderBytecodeProvider) method.
Public methodStatic memberUnregisterShaderResourceStatic(String) Unregisters the specified resourceName from the list of registered shader resources (resource that was previously registered by RegisterShaderResource(String, Byte) or RegisterShaderResourceStatic(String, Byte). Returns true if resource was unregistered, false if the this resource was not registered and was therefore not unregistered. This method is the same as non-static UnregisterShaderResource(String) method.
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