Shaders |
Name | Description | |
---|---|---|
RegisterShaderResource(ShaderBytecodeProvider) | Registers newShaderResource as source for shaders code. Returns true if resource was registered, false if the same resource was already registered. This method is the same as static RegisterShaderResourceStatic(ShaderBytecodeProvider) method. | |
RegisterShaderResource(String, Byte) | Registers the specified resourceName and its bytes array as a source for the shaders bytecode. Returns true if resource was registered, false if the same resource was already registered. This method is the same as static RegisterShaderResourceStatic(String, Byte) method. |