Geometry |
The GeometryMesh type exposes the following members.
Name | Description | |
---|---|---|
GetDataChannel |
GetDataChannel returns an object with the data from the specified channel.
For example, for Positions an array of Vector3 is returned with positions defined by this mesh.
Executing this method may take some time because the method may need to create new array objects and copy data from some other data structure (for example an array of PositionNormalTextureVertex values).
(Overrides TriangleMeshTGetDataChannel(MeshDataChannelTypes)) | |
OnUpdateMesh |
OnUpdateMesh
(Overrides TriangleMeshTOnUpdateMesh(Boolean)) | |
UpdateBoundingBox |
UpdateBoundingBox method calculates the BoundingBox from the Vertices.
(Overrides TriangleMeshTUpdateBoundingBox) | |
UpdateNormals | UpdateNormals method calculates the normals from the positions and triangle indices. |