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Boolean |
The BooleanMesh type exposes the following members.
Name | Description | |
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![]() | GetMesh | Returns the StandardMesh after the initial mesh is processed by the performed Boolean operations. |
![]() | Intersect(BooleanMesh) | Updates this BooleanMesh so that it will be defined as an intersection of this BooleanMesh and the specified booleanMesh. The generated mesh can be obtained by calling the GetMesh method. |
![]() | Intersect(StandardMesh, Transform) | Updates this BooleanMesh so that it be defined as an intersection of this BooleanMesh and the specified StandardMesh. The generated mesh can be obtained by calling the GetMesh method. |
![]() | Subtract(BooleanMesh, Boolean) | Subtracts the specified booleanMesh from this BooleanMesh. The generated mesh can be obtained by calling the GetMesh method. |
![]() | Subtract(StandardMesh, Transform, Boolean) | Subtracts the specified StandardMesh from this BooleanMesh. The generated mesh can be obtained by calling the GetMesh method. |
![]() | Union(BooleanMesh) | Updates this BooleanMesh with merging it with the specified booleanMesh. The generated mesh can be obtained by calling the GetMesh method. |
![]() | Union(StandardMesh, Transform) | Updates this BooleanMesh with merging it with the specified StandardMesh. The generated mesh can be obtained by calling the GetMesh method. |