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BooleanMeshUnion(StandardMesh, Transform) Method

Updates this BooleanMesh with merging it with the specified StandardMesh. The generated mesh can be obtained by calling the GetMesh method.

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public void Union(
	StandardMesh mesh,
	Transform? meshTransform = null
)

Parameters

mesh  StandardMesh
StandardMesh
meshTransform  Transform  (Optional)
optional transformation that will transform the StandardMesh
See Also