Click or drag to resize
Ab4d.SharpEngine logo

BooleanMesh.Union(StandardMesh, Transform) Method

Updates this BooleanMesh with merging it with the specified StandardMesh. The generated mesh can be obtained by calling the GetMesh() method.

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public void Union(
	StandardMesh mesh,
	Transform? meshTransform = null
)

Parameters

mesh  StandardMesh
StandardMesh
meshTransform  Transform  (Optional)
optional transformation that will transform the StandardMesh
See Also