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BooleanMeshUnion(StandardMesh, Transform) Method |
Updates this BooleanMesh with merging it with the specified StandardMesh.
The generated mesh can be obtained by calling the
GetMesh method.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public void Union(
StandardMesh mesh,
Transform? meshTransform = null
)
Parameters
- mesh StandardMesh
- StandardMesh
- meshTransform Transform (Optional)
- optional transformation that will transform the StandardMesh
See Also