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VulkanDeviceInsertImageMemoryBarrier(CommandBuffer, GpuImage, AccessFlags, ImageLayout, PipelineStageFlags, Int32, Int32) Method |
Namespace: Ab4d.SharpEngine.VulkanAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public void InsertImageMemoryBarrier(
CommandBuffer commandBuffer,
GpuImage gpuImage,
AccessFlags dstAccessMask,
ImageLayout newImageLayout,
PipelineStageFlags dstStageMask,
int baseMipLevel,
int levelCount
)
Parameters
- commandBuffer CommandBuffer
-
- gpuImage GpuImage
-
- dstAccessMask AccessFlags
-
- newImageLayout ImageLayout
-
- dstStageMask PipelineStageFlags
-
- baseMipLevel Int32
-
- levelCount Int32
-
See Also