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VulkanDeviceInsertImageMemoryBarrier(CommandBuffer, Image, AccessFlags, AccessFlags, ImageLayout, ImageLayout, PipelineStageFlags, PipelineStageFlags, ImageSubresourceRange, UInt32, UInt32) Method |
Namespace: Ab4d.SharpEngine.VulkanAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntaxpublic void InsertImageMemoryBarrier(
CommandBuffer commandBuffer,
Image image,
AccessFlags srcAccessMask,
AccessFlags dstAccessMask,
ImageLayout oldImageLayout,
ImageLayout newImageLayout,
PipelineStageFlags srcStageMask,
PipelineStageFlags dstStageMask,
ImageSubresourceRange subresourceRange,
uint srcQueueFamilyIndex = 4294967295,
uint dstQueueFamilyIndex = 4294967295
)
Parameters
- commandBuffer CommandBuffer
-
- image Image
-
- srcAccessMask AccessFlags
-
- dstAccessMask AccessFlags
-
- oldImageLayout ImageLayout
-
- newImageLayout ImageLayout
-
- srcStageMask PipelineStageFlags
-
- dstStageMask PipelineStageFlags
-
- subresourceRange ImageSubresourceRange
-
- srcQueueFamilyIndex UInt32 (Optional)
-
- dstQueueFamilyIndex UInt32 (Optional)
-
See Also