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VulkanDeviceCreateBufferT(Span`1, Void, T, BufferCreateInfo) Method


Namespace: Ab4d.SharpEngine.Vulkan
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public GpuBuffer CreateBuffer<T>(
	Span data,
	void bufferCreateInfo,
	T memoryProperties,
	BufferCreateInfo name = default
)
where T : struct, new()

Parameters

data  Span
 
bufferCreateInfo  Void
 
memoryProperties  T
 
name  BufferCreateInfo  (Optional)
 

Type Parameters

T

Return Value

GpuBuffer

[Missing <returns> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CreateBuffer``1(System.Span`1,System.Void,``0,Ab4d.Vulkan.BufferCreateInfo)"]

See Also