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ModelNodeUseMeshBoundingBox Method

Sets LocalBoundingBox from the specified mesh's BoundingBox (taking Transform and _meshTransform into account).

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
protected void UseMeshBoundingBox(
	BoundingBox meshBoundingBox
)

Parameters

meshBoundingBox  BoundingBox
mesh's BoundingBox
See Also