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ModelNodeGetClosestHitResult Method |
GetClosestHitResult method returns a
RayHitTestResult with the closest triangle hit by the specified ray.
When no triangle is hit, null is returned.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
See Also