|
GroupNodeForEachChildT(ActionT, Matrix4x4) Method |
Executes the specified Action for all child SceneNodes of type T and their children.
The Action gets SceneNode of type T and world transformation Matrix4x4 as parameter.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public void ForEachChild<T>(
Action<T, Matrix4x4> childNodeFoundAction
)
where T : SceneNode
Parameters
- childNodeFoundAction ActionT, Matrix4x4
- Action to executed
Type Parameters
- T
See Also