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GroupNodeForEachChild(String, ActionSceneNode, Matrix4x4) Method |
Searches the GroupNode's children and their children and executes the specified Action for all SceneNodes with the specified name.ž
Name can contain '*' that acts as a wildcard to match multiple SceneNode names. The following wildcard usages are valid: *, *XYZ, XZY*, *XYZ*, XY*Z.
The Action gets SceneNode and world transformation Matrix4x4 as parameter.
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic void ForEachChild(
string name,
Action<SceneNode, Matrix4x4> childNodeFoundAction
)
Parameters
- name String
- Name of the SceneNodes. Name can contain '*' that acts as a wildcard. In this case the first SceneNode that matches the wildcard are added. The following wildcard usages are valid: *, *XYZ, XZY*, *XYZ*, XY*Z.
- childNodeFoundAction ActionSceneNode, Matrix4x4
- Action to executed
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.SceneNodes.GroupNode.ForEachChild(System.String,System.Action{Ab4d.SharpEngine.SceneNodes.SceneNode,System.Numerics.Matrix4x4})"]
See Also