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Triangle |
public void RecreateVertexBuffer( BoundingBox newBoundingBox )
[Missing <param name="newBoundingBox"/> documentation for "M:Ab4d.SharpEngine.Meshes.TriangleMesh`1.RecreateVertexBuffer(Ab4d.SharpEngine.Common.BoundingBox)"]
Exception | Condition |
---|---|
InvalidOperationException | Thrown when RecreateVertexBuffer is called before the mesh and its Scene are initialized (Scene.GpuDevice is not null) |
[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Meshes.TriangleMesh`1.RecreateVertexBuffer(Ab4d.SharpEngine.Common.BoundingBox)"]