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BoundingBoxTransformAllCorners(Matrix4x4) Method |
Returns a new BoundingBox that is created by transforming this BoundingBox bounds with the specified matrix (the current BoundingBox value is not changed).
When the transformation matrix contains only translation and scale, you can use an optimized [!:ScaleAndTranslate(Matrix4x4)] method.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public BoundingBox TransformAllCorners(
in Matrix4x4 matrix
)
Parameters
- matrix Matrix4x4
- matrix
Return Value
BoundingBox[Missing <returns> documentation for "M:Ab4d.SharpEngine.Common.BoundingBox.TransformAllCorners(System.Numerics.Matrix4x4@)"]
See Also