Click or drag to resize
Ab4d.SharpEngine logo

BoundingBoxTransformAllCorners(Matrix4x4) Method

Returns a new BoundingBox that is created by transforming this BoundingBox bounds with the specified matrix (the current BoundingBox value is not changed). When the transformation matrix contains only translation and scale, you can use an optimized [!:ScaleAndTranslate(Matrix4x4)] method.

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public BoundingBox TransformAllCorners(
	 in Matrix4x4 matrix
)

Parameters

matrix  Matrix4x4
matrix

Return Value

BoundingBox

[Missing <returns> documentation for "M:Ab4d.SharpEngine.Common.BoundingBox.TransformAllCorners(System.Numerics.Matrix4x4@)"]

See Also