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BoundingBoxTransformAllCorners(Matrix4x4) Method

Returns a new BoundingBox that is created by transforming this BoundingBox bounds with the specified matrix (the current BoundingBox value is not changed). When the transformation matrix contains only translation and scale, you can use an optimized ScaleAndTranslate(Matrix4x4) method.

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public BoundingBox TransformAllCorners(
	 in Matrix4x4 matrix
)

Parameters

matrix  Matrix4x4
matrix

Return Value

BoundingBox

[Missing <returns> documentation for "M:Ab4d.SharpEngine.Common.BoundingBox.TransformAllCorners(System.Numerics.Matrix4x4@)"]

See Also