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FirstPersonCameraUpdate Method |
Update method updates the camera matrices when needed (when there were any change in the camera properties) or when forceMatrixUpdate is set to true.
Namespace: Ab4d.SharpEngine.CamerasAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public override void Update(
bool forceMatrixUpdate = false
)
Parameters
- forceMatrixUpdate Boolean (Optional)
- when true, than camera matrices are recalculated regardless if there were any changes in camera properties or not
Implements
ICameraUpdate(Boolean)See Also