Scene |
The SceneNode type exposes the following members.
Name | Description | |
---|---|---|
localBoundingBox | BoundingBox in local coordinates that can be get or set by derived classes. The BoundingBox is transformed by transformation on this SceneNode but not by parent's transformations. Its value can be get by calling GetLocalBoundingBox(Boolean) method. | |
stateFlags | stateFlags is used to store multiple Boolean values in one int based enum. This value should not be set directly but only through a property. | |
Tag | Gets or sets an arbitrary object value that can be used to store custom information about this SceneNode. | |
WorldBoundingBox | BoundingBox in world coordinates (transformed by parents transformations and transformation on this SceneNode). This value is calculated by the engine and should not be changed by the user. It is a field and not a property for performance reasons. | |
WorldMatrix | WorldMatrix defines the final world matrix for this SceneNode that is calculated from the parent's world matrix and this node's transformation matrix. This value is calculated by the engine and should not be changed by the user. |