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SceneNodestateFlags Field

stateFlags is used to store multiple Boolean values in one int based enum. This value should not be set directly but only through a property.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
protected SceneNodeSceneNodeStateFlags stateFlags

Field Value

SceneNodeSceneNodeStateFlags
See Also