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EngineRuntimeOptionsReuseDisposedMemoryBlockIndexes Field |
When true and when a memory block is disposed, then its index can be used for the next allocated memory block.
When false, then the indexes always increase.
Default value is true.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntaxpublic static bool ReuseDisposedMemoryBlockIndexes
Field Value
Boolean
See Also