Tube |
public class TubeUIElement3D : BaseModelUIElement3D
The TubeUIElement3D type exposes the following members.
Name | Description | |
---|---|---|
TubeUIElement3D | Constructor |
Name | Description | |
---|---|---|
BottomCenterPosition | Gets or sets the position of the bottom center of the Tube | |
Height | Gets or sets the height of Tube. | |
InnerRadius | Gets or sets the inner radius of the Tube. | |
OuterRadius | Gets or sets the outer radius of the Tube. | |
Segments | Gets or sets the number of segments that are used to create the circular area of the Tube. Default value is 20. |
Name | Description | |
---|---|---|
RefreshGeometry |
Recreates the Visual3D geometry
(Overrides BaseModelUIElement3DRefreshGeometry) |
Name | Description | |
---|---|---|
BottomCenterPositionProperty | BottomCenterPositionProperty | |
HeightProperty | HeightProperty | |
InnerRadiusProperty | InnerRadiusProperty | |
OuterRadiusProperty | OuterRadiusProperty | |
SegmentsProperty | SegmentsProperty |
Name | Description | |
---|---|---|
DumpHierarchy |
Display details about the hierarchy of Visual3D children to Debug console (for example to Visual Studio's Immediate window).
(Defined by Extensions) | |
GetName |
Gets name of the Visual3D that was previously set by SetName extension method.
(Defined by Extensions) | |
SetName |
Sets Name property to Visual3D. Note that if name is not correct for WPF, it can be corrected (name must start with a letter or the underscore character (_), and must contain only letters, digits, or underscores).
In this case the SetName method will set the corrected name to the object and return false (in this case you can call GetName to get the corrected name). True is returned when the original name is set to the object.
(Defined by Extensions) |