Base |
public abstract class BaseUIElement3D : UIElement3D
The BaseUIElement3D type exposes the following members.
Name | Description | |
---|---|---|
BaseUIElement3D | Constructor |
Name | Description | |
---|---|---|
Model | Gets the Model3D of this UIElement3D | |
ToolTip | Gets or sets a object that will be shown as ToolTip when the mouse is over this 3D object. |
Name | Description | |
---|---|---|
OnPropertyChanged | OnPropertyChanged | |
Refresh | Recreates the Model3D used to display this UIElement3D. | |
ValidateDoublePropertyValue | Returns true if value is valid double | |
ValidatePositiveDoublePropertyValue | Returns true if value is valid double and is positive | |
ValidatePositiveIntPropertyValue | Returns true if value is positive integer | |
ValidateSize3DPropertyValue | Returns true if the value is a valid Size3D object | |
ValidateSizePropertyValue | Returns true if the value is a valid Size object |
Name | Description | |
---|---|---|
DumpHierarchy |
Display details about the hierarchy of Visual3D children to Debug console (for example to Visual Studio's Immediate window).
(Defined by Extensions) | |
GetName |
Gets name of the Visual3D that was previously set by SetName extension method.
(Defined by Extensions) | |
SetName |
Sets Name property to Visual3D. Note that if name is not correct for WPF, it can be corrected (name must start with a letter or the underscore character (_), and must contain only letters, digits, or underscores).
In this case the SetName method will set the corrected name to the object and return false (in this case you can call GetName to get the corrected name). True is returned when the original name is set to the object.
(Defined by Extensions) |