Multi |
public class MultiModelBoxUIElement3D : BaseUIElement3D
The MultiModelBoxUIElement3D type exposes the following members.
Name | Description | |
---|---|---|
MultiModelBoxUIElement3D | Constructor |
Name | Description | |
---|---|---|
BackMaterial | Gets or sets the Material of the back side of the box. | |
BackSideModel | Gets the GeometryModel3D for the back side of the box. | |
BottomMaterial | Gets or sets the Material of the bottom side of the box. | |
BottomSideModel | Gets the GeometryModel3D for the bottom side of the box. | |
CenterPosition | Gets or sets the box center position | |
FallbackMaterial | Gets or sets the Material that is used when the material for the specified side is not set. | |
FrontMaterial | Gets or sets the Material of the front side of the box. | |
FrontSideModel | Gets the GeometryModel3D for the front side of the box. | |
IsTwoSidedMaterial | Gets or sets the Boolean that specifies if the material is set to both sides of each Model3D that define the box. This means that BackMaterial for each side is set to the same value as Material. Default value is false. | |
LeftMaterial | Gets or sets the Material of the left side of the box. | |
LeftSideModel | Gets the GeometryModel3D for the left side of the box. | |
RightMaterial | Gets or sets the Material of the right side of the box. | |
RightSideModel | Gets the GeometryModel3D for the right side of the box. | |
Size | Gets or sets the size of the box | |
TopMaterial | Gets or sets the Material of the top side of the box. | |
TopSideModel | Gets the GeometryModel3D for the top side of the box. | |
XCellsCount | Gets or sets the number of cells in X direction | |
YCellsCount | Gets or sets the number of cells in Y direction | |
ZCellsCount | Gets or sets the number of cells in Z direction |
Name | Description | |
---|---|---|
CreateModel | Creates this Model3D | |
OnUpdateModel |
OnUpdateModel is called in response to InvalidateModel and provides
a place to set the Visual3DModel property
(Overrides UIElement3DOnUpdateModel) | |
RefreshMaterial | Resets the content's material |
Name | Description | |
---|---|---|
BackMaterialProperty | BackMaterialProperty | |
BottomMaterialProperty | BottomMaterialProperty | |
CenterPositionProperty | CenterPositionProperty | |
FallbackMaterialProperty | FallbackMaterialProperty | |
FrontMaterialProperty | FrontMaterialProperty | |
IsTwoSidedMaterialProperty | IsTwoSidedMaterialProperty | |
LeftMaterialProperty | LeftMaterialProperty | |
RightMaterialProperty | RightMaterialProperty | |
SizeProperty | SizeProperty | |
TopMaterialProperty | TopMaterialProperty | |
XCellsCountProperty | XCellsCountProperty | |
YCellsCountProperty | YCellsCountProperty | |
ZCellsCountProperty | ZCellsCountProperty |
Name | Description | |
---|---|---|
DumpHierarchy |
Display details about the hierarchy of Visual3D children to Debug console (for example to Visual Studio's Immediate window).
(Defined by Extensions) | |
GetName |
Gets name of the Visual3D that was previously set by SetName extension method.
(Defined by Extensions) | |
SetName |
Sets Name property to Visual3D. Note that if name is not correct for WPF, it can be corrected (name must start with a letter or the underscore character (_), and must contain only letters, digits, or underscores).
In this case the SetName method will set the corrected name to the object and return false (in this case you can call GetName to get the corrected name). True is returned when the original name is set to the object.
(Defined by Extensions) |