Arrow |
public class ArrowUIElement3D : BaseModelUIElement3D
The ArrowUIElement3D type exposes the following members.
Name | Description | |
---|---|---|
ArrowUIElement3D | Constructor |
Name | Description | |
---|---|---|
ArrowAngle | Gets or sets the angle of the arrow in degrees. Default value is 60. | |
ArrowRadius | Gets or sets the radius of the arrow - half of the arrow width. If not set than arrow radius is calculated as two time the value of Radius property. | |
EndPosition | Gets or sets the line's end position | |
GenerateTextureCoordinates | Gets or sets a Boolean that specified if texture coordinates are generated (created mesh is more complicated in this case). Default value is true. | |
Radius | Gets or sets the radius of the cone that defines the 3D line (without arrow). | |
Segments | Gets or sets the number of segments that define the circles used to create arrow sections. Default value is 30. | |
StartPosition | Gets or sets line's start position |
Name | Description | |
---|---|---|
RefreshGeometry |
Recreates the Visual3D geometry
(Overrides BaseModelUIElement3DRefreshGeometry) |
Name | Description | |
---|---|---|
ArrowAngleProperty | ArrowAngleProperty | |
ArrowRadiusProperty | ArrowRadiusProperty | |
EndPositionProperty | EndPositionProperty | |
GenerateTextureCoordinatesProperty | GenerateTextureCoordinatesProperty | |
RadiusProperty | RadiusProperty | |
SegmentsProperty | SegmentsProperty | |
StartPositionProperty | StartPositionProperty |
Name | Description | |
---|---|---|
DumpHierarchy |
Display details about the hierarchy of Visual3D children to Debug console (for example to Visual Studio's Immediate window).
(Defined by Extensions) | |
GetName |
Gets name of the Visual3D that was previously set by SetName extension method.
(Defined by Extensions) | |
SetName |
Sets Name property to Visual3D. Note that if name is not correct for WPF, it can be corrected (name must start with a letter or the underscore character (_), and must contain only letters, digits, or underscores).
In this case the SetName method will set the corrected name to the object and return false (in this case you can call GetName to get the corrected name). True is returned when the original name is set to the object.
(Defined by Extensions) |