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RenderingContextFinalBackBuffer Property |
Gets the Texture2D that represents the BackBuffer that will contain the finally rendered image.
FinalBackBuffer must not use multisampling and should not be a staging buffer.
When you need to copy the FinalBackBuffer to the main memory, set
StagingBackBuffer.
FinalBackBuffer can be set with
SetFinalBackBufferInternal(Texture2D, Texture2DDescription, RenderTargetView, Texture2D) method that can be available from a class derived from RenderingContext - for example
CustomRenderingContext.
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax public Texture2D FinalBackBuffer { get; }
Property Value
Texture2DSee Also