|
RenderingContextFinalBackBuffer Property |
Gets the Texture2D that represents the BackBuffer that will contain the finally rendered image.
FinalBackBuffer must not use multisampling and should not be a staging buffer.
When you need to copy the FinalBackBuffer to the main memory, set
StagingBackBuffer.
FinalBackBuffer can be set with
SetFinalBackBufferInternal(Texture2D, Texture2DDescription, RenderTargetView) method that can be available from a class derived from RenderingContext - for example
CustomRenderingContext.
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax public Texture2D FinalBackBuffer { get; }
Property Value
Texture2DSee Also