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RenderingContextCurrentBackBuffer Property

Gets the currently used BackBuffer as Texture2D. The value of CurrentBackBuffer is initialized from DXScene.BackBuffer or DXScene.MSAABackBuffer (when multisampling is used) in the InitializeRenderingStep. The value can be changed with the SetBackBuffer(Texture2D, Texture2DDescription, RenderTargetView, DepthStencilView, Int32, Boolean) method.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public Texture2D CurrentBackBuffer { get; }

Property Value

Texture2D
See Also