 |
InstancedMeshGeometry3DNodeTextureShaderResourceView Property |
When TextureShaderResourceView is set to a ShaderResourceView, then this texture is used for all instances of the mesh.
Namespace: Ab3d.DirectX.ModelsAssembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.1.9105.2048
Syntaxpublic ShaderResourceView TextureShaderResourceView { get; set; }
Property Value
ShaderResourceView
See Also