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InstancedMeshGeometry3DNodeTextureBlendState Property

Gets or sets a BlendState that is used to render the texture. If null then Opaque or PremultipliedAlphaBlend (for transparent materials) will be used.

Namespace: Ab3d.DirectX.Models
Assembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.1.9105.2048
Syntax
C#
public BlendState TextureBlendState { get; set; }

Property Value

BlendState
See Also