|
InstancedMeshGeometry3DNodeIsPreMultipliedAlphaColor Property |
When IsPreMultipliedAlphaColor is true (false by default) and Alpha is less then 1, then the instance colors components are already multiplied with alpha value to produce pre-multiplied colors.
When false, then non-pre-multiplied color is converted in pre-multiplied color when this is required by the shader.
Namespace: Ab3d.DirectX.ModelsAssembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.1.9105.2048
Syntax public bool IsPreMultipliedAlphaColor { get; set; }
Property Value
BooleanSee Also