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IEnvironmentalMapMaterialReflectionFactor Property |
Gets reflection factor from 0 to 1 that is used when
ReflectionMap is not set (is null).
Values 1 means full reflection (only enviromental map will be shown) and 0 means that only diffuse material without environmental map is shown.
Namespace: Ab3d.DirectX.MaterialsAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax Color3 ReflectionFactor { get; }
Property Value
Color3See Also