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IEnvironmentalMapMaterialReflectionFactor Property

Gets reflection factor from 0 to 1 that is used when ReflectionMap is not set (is null). Values 1 means full reflection (only enviromental map will be shown) and 0 means that only diffuse material without environmental map is shown.

Namespace: Ab3d.DirectX.Materials
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
Color3 ReflectionFactor { get; }

Property Value

Color3
See Also