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PlanarShadowRenderingProviderGetPointLightShadowMatrix Method |
GetPointLightShadowMatrix is a static method that calculates the shadow matrix for the specified light position and shadow plane.
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax public static Matrix GetPointLightShadowMatrix(
Vector3 lightPosition,
ref Plane shadowPlane
)
Parameters
- lightPosition Vector3
- light position
- shadowPlane Plane
- shadow plane
Return Value
MatrixSee Also