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PlanarShadowRenderingProviderGetPointLightShadowMatrix Method

GetPointLightShadowMatrix is a static method that calculates the shadow matrix for the specified light position and shadow plane.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public static Matrix GetPointLightShadowMatrix(
	Vector3 lightPosition,
	ref Plane shadowPlane
)

Parameters

lightPosition  Vector3
light position
shadowPlane  Plane
shadow plane

Return Value

Matrix
See Also