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PlanarShadowRenderingProviderCalculateShadowMatrix Method

CalculateShadowMatrix is a virtual method that calculates the shadow matrix from the shadow light. This matrix is used to transform the 3D objects into flat shadow meshes.

Namespace: Ab3d.DirectX
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax
C#
public virtual Matrix CalculateShadowMatrix()

Return Value

Matrix
See Also