|
PlanarShadowRenderingProviderGetDirectionalLightShadowMatrix Method |
GetDirectionalLightShadowMatrix is a static method that calculates the shadow matrix for the specified light direction and shadow plane.
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax public static Matrix GetDirectionalLightShadowMatrix(
Vector3 lightDirection,
ref Plane shadowPlane
)
Parameters
- lightDirection Vector3
- light direction
- shadowPlane Plane
- shadow plane
Return Value
MatrixSee Also