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PhysicallyBasedMaterialHasTextureMap Method |
Returns true if this PhysicallyBasedMaterial defines the specified map type (has specified MapType in TextureMaps and it has a ShaderResourceView that is not null).
Namespace: Ab3d.DirectX.MaterialsAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax public bool HasTextureMap(
TextureMapTypes mapType
)
Parameters
- mapType TextureMapTypes
- type of texture map - one of TextureMapTypes
Return Value
Booleantrue if this PhysicallyBasedMaterial defines the specified map type
See Also