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PhysicallyBasedMaterialHasTextureMap Method

Returns true if this PhysicallyBasedMaterial defines the specified map type (has specified MapType in TextureMaps and it has a ShaderResourceView that is not null).

Namespace: Ab3d.DirectX.Materials
Assembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax
C#
public bool HasTextureMap(
	TextureMapTypes mapType
)

Parameters

mapType  TextureMapTypes
type of texture map - one of TextureMapTypes

Return Value

Boolean
true if this PhysicallyBasedMaterial defines the specified map type
See Also