Mesh |
The MeshCollider type exposes the following members.
Name | Description | |
---|---|---|
PrimaryRayDirection | Direction of the ray that is first used for hit testing. Default value is (0, 1, 0). | |
SecondaryRayDirection | Direction of the ray that is used to confirm the hit test results of the first ray. This prevents invalid results in case the ray just touches the mesh. Default value is (0, 0, 1). |