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MeshColliderSecondaryRayDirection Field |
Direction of the ray that is used to confirm the hit test results of the first ray.
This prevents invalid results in case the ray just touches the mesh.
Default value is (0, 0, 1).
Namespace: Ab3d.DirectX.UtilitiesAssembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.0.8865.1045
Syntax public Vector3 SecondaryRayDirection
Field Value
Vector3See Also