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MeshColliderPrimaryRayDirection Field

Direction of the ray that is first used for hit testing. Default value is (0, 1, 0).

Namespace: Ab3d.DirectX.Utilities
Assembly: Ab3d.DXEngine.Wpf (in Ab3d.DXEngine.Wpf.dll) Version: 7.1.9105.2048
Syntax
C#
public Vector3 PrimaryRayDirection

Field Value

Vector3
See Also